1/21 Blog Post

  1. The first article,“The Arthur Interactive Media Study: Initial Findings From a Cross-Age Peer Mentoring and Digital Media-Based Character Development Program,” by Edmond Bowers and others started the study by using the Arthur Interactive Media (AIM). AIM was used to observe the engagement of elementary kids in interactive graphic novels and activities that were offered online. Main goal was to encourage prosocial behaviors from behind the screen and as a result students showed high participation in The interactions.This showed that AIM influenced positive youth character and prosocial behaviors. The video on the Arthur Interactive Media Buddy Project allows the readers to see and hear how the AIM project was beneficial to prosocial behaviors in young children. Giving children a platform to explore topics like forgiveness and honestly allows the children to model such characteristics. The Arthur comics game is a way for children to be able to experience negative behaviors that have good intentions and learn how to be able to handle situations in a proper way. For the NPR podcast, it celebrates the impact the Television show Dora had in bilingualism and diversity.
  2. As a child, I remember watching Dora a lot more than watching Arthur. But when I read the research about the show Arthur, I guess it surprised me that there was so much thought and learning put into one show without children or maybe even parents noticing. I think if I had watched the show more I could have been able to pick up on such learning skills. PBS emphasized learning and values on the shows it offered which has impacted many other children in the world in different ways.
  3. Are there other ways for shows to incorporate education and values like PBS has?

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