2/13 Blog Post

  1. “Decisions that Matter” by Patronus, is an internet game that is interactive. The game deals with real life situations such as sexual assault in a college setting. The main argument of the game is all decisions we choose to make may or may not have consequences. In addition, people need to think before they do when it comes to their actions. The article, “But That’s Just Good Teaching! The Case for Culturally Relevant Pedagogy”, discussed definitions and examples of school and culture and how they are related to one another. The main argument for this reading is how the environment outside the classroom is just as important as learning in side the classroom. Lastly if teacher want to form deep contentions with children then they need to address students cultures. The last reading is a book “Critical Race Theory” which talks about activists and scholars who like to engage in relationships with race, racism and power.
  2. When I played the interactive game “Decisions that Matter,” I thought about the countless times teachers and faulty throughout my education being very informative on sexual assault and how it is wrong. They had many resources to help children through the difficult time in life. I think having knowledge about sexual assault and comping skills is very good tool to learn at a young age. This interactive game was very eye opening to me since I experienced situations just like the game and never thought it was sexual assault. This game gave me knowledge on topics or situations I was unaware of. It was a really good learning tool that i think many students could benefit from.
  3. Do video games have the power to teach and show children material they may not already know?

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